The last two weeks have been dedicated to getting some of the more spooky stuff into the game!!!!
The cave areas the player has to explore now has a layout, a colour scheme and a purpose. I know that I'll have to return to it again at a later point but this is a good start for it!
The player can now grow Mushrooms and Pumpkins! As well as a host of other things.
Growing in general has been rejigged. As a level designer I can add in plants much quicker and the are
Next sprint is going to be small due to the Epic MegaJam starting on the 2nd to the 9th and Halloween. Plan is to clean up the planting stuff and maybe look at the floof AI.